Traditional Games as Learning Media to Support AUD's Social-Emotional in the Digital Era

Authors

  • Andi Rezky Nurhidaya Univesitas Islam Makassar Author
  • Nur Afia Author
  • Resky Amaliah Author

Keywords:

Traditional Games; Early Childhood Education; Social-Emotional Development; Digital Era

Abstract

This study explores the utilization of traditional games as learning media to support early childhood social-emotional development in the digital era. The increasing exposure to digital games has reduced direct social interaction among children, potentially affecting their emotional regulation and social competence. This research aims to describe the implementation of traditional games in early childhood learning activities and to examine their contribution to children’s social-emotional development. A qualitative descriptive approach was employed. Data were collected through systematic observation, semi-structured interviews with teachers, and documentation. The study was conducted at RA Ihya Al-Ulum I Makassar, involving children aged 5–6 years. Data analysis followed the stages of data reduction, data display, and conclusion drawing. The findings indicate that traditional games facilitate cooperation, turn-taking, emotional control, empathy, and self-confidence among children. The study concludes that traditional games remain relevant and effective pedagogical media for fostering social-emotional development in early childhood education within the digital era.

References

Alfadhilah, J. (2025). Filsafat Pendidikan Anak Usia Dini Menurut Jean Piaget. Alzam: Journal of Islamic Early Childhood Education, 5(1), 94-111.

Arga, A., & Fitri, R. (2025). Peningkatan Kemampuan Motorik Kasar Melalui Permainan Interaktif Di TK Thalabul Ilmi. SPORTIVE: Journal Of Physical Education, Sport and Recreation, 9(6), 273-283.

Atikah, C. (2023). Karakteristik Perkembangan Anak Usia Dini. Khazanah Pendidikan, 17(1), 75-81.

Bakar, S. L. A., Ashar, A., & Fitri, R. (2025). Aspek Perkembangan Kognitif Berbasis Pembelajaran Talking Stick Di Taman Kanak-Kanak. Ihya Ulum: Early Childhood Education Journal, 3(2), 450-461.

Dini, J. P. A. U. (2023). Peran permainan tradisional dalam meningkatkan sosial emosional anak usia dini. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 7(4), 4565-4574.

Estiani, M., & Suparno, S. (2022). Stimulasi Perkembangan Sosial Anak melalui Permainan Tradisional Tenggoh-tenggohan. Aulad: Journal on Early Childhood, 5(3), 355-364.

Fitri, R., Endang, E., & Nurhafsah, N. (2026). Learning To Read More Fun: Loose Parts Approach For Children Aged 5–6 Years At Bukit Permai 2 Kindergarten. Jurnal Perjuangan dan Pengabdian Masyarakat: JPPM, 2(1), 1-9.

Hamid, N. A., Suriana, S., & Fitri, R. (2025). Instilling Religious Values Through Habituation Activities at Dharma Wanita Kindergarten Unhas. IJEA: International Journal of Education and Assessment, 1(1), 27-39.

Handayani, F. F., & Munastiwi, E. (2022). Implementasi permainan tradisional di era digital dan integrasinya dalam pendidikan anak usia dini. Generasi Emas: Jurnal Pendidikan Islam Anak Usia Dini, 5(2), 11-20.

Hasan, M., Nirwana, N., & Fitri, R. (2024). Pembentukan karakter disiplin anak usia dini melalui metode pembiasaan. Ihya Ulum: Early Childhood Education Journal, 2(3), 359-373.

Hernawati, H., Sadaruddin, S., & Fitri, R. (2025). Meningkatkan Perkembangan Nilai Agama dan Moral melalui Metode Keteladanan pada Anak Usia Dini. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 9(6), 2401-2408.

Karomah, R. T., & Diana, R. R. (2023). Pengaruh permainan tradisional dayakan dalam mengembangkan sosial emosional anak usia dini. Jurnal Pendidikan Anak, 12(1), 97–105. https://journal.uny.ac.id/index.php/jpa

Khadijah, S. W., & Wahyuni, S. (2024). Pengembangan Permainan Tradisional untuk Meningkatkan Perkembangan Anak Usia Dini. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 8(5), 1151-1166.

Lismayani, A., & Pratama, M. I. (2023). Pengaruh permainan tradisional terhadap kemampuan sosial emosional anak usia dini. Jurnal Ilmiah Wahana Pendidikan, 9(20), 882-888.

Ma, A. A. J. M. M., Handayani, N. S., & Munawarah, H. (2024). Konsep Zone Of Proximal Development (ZPD) Dalam Permainan Anak Anak. Jurnal Tumbuh Kembang Anak Usia Dini, 2(1), 1-10.

Maghfiroh, S., & Suryana, D. (2021). Media pembelajaran untuk anak usia dini di pendidikan anak usia dini. Jurnal Pendidikan Tambusai, 5(1), 1560-1566.

Nasaruddin, N., & Fitri, R. (2024). Implementasi Pendidikan Karakter Dalam Perkembangan Sosial Emosional Anak TK. ALENA: Journal of Elementary Education, 2(2), 212-222.

Nurbani, R. R., & Mashudi, E. A. (2023). Ketergantungan Gadget Terhadap Perkembangan Sosial Emosional Anak Usia 5-6 Tahun. Indonesian Journal of Islamic Early Childhood Education, 8(2), 100-105.

Puspita, Y. (2025). BERMAIN DAN PERMAINAN ANAK USIA DINI. CV. Ruang Tentor.

Ridwan, M., Adil, A., & Hasanuddin, M. I. (2025). Analysis of Vo2max Endurance of Spirit Cycling Community Members Pangkep. Journal Physical Health Recreation (JPHR), 5(4), 669-677.

Saleh, M. S., & Hudain, M. A. (2024). Pengenalan Permainan Bulutangkis di TK Khalifah Cendikia. Jurnal Bina Pengabdian Kepada Masyarakat, 4(2), 282-290.

Widayanti, R. A., Fitri, R., & Irviana, I. (2025). Influence of Image Media on Public Elementary School Students' Reading Interests. ETDC: Indonesian Journal of Research and Educational Review, 4(2), 333-341.

Downloads

Published

2025-11-30

How to Cite

Traditional Games as Learning Media to Support AUD’s Social-Emotional in the Digital Era. (2025). IJEA: International Journal of Education and Assessment, 1(2), 21-30. https://journalpejuang.web.id/index.php/ijea/article/view/78

Similar Articles

You may also start an advanced similarity search for this article.